Set of post apocalyptic buildings and objects with shaders. Well optimized for big locations and mobile devices also. Roof, floor and walls are seperated to hide roof when character enter the building. 1 Big tiled texture for all building to save style and get optimization.
That's the first package for RPG games. Soon i will add music part (musician just finishing it), character part (with animations, ammunition, armor and cloth), interior part (objects content for buildings).