A Large environment with temple and it's surrounding areas - gardens, living quarters, towers, study areas and various other buildings and structures, including walkable interiors filled with props.
Features and Specifications:
- 200 + prefabs of structural and architectural modules
- 160 + props of manmade objects, 210 including natural formations and decals
- 22 prefabbed buildings with fully decorated interiors and intact hierarchy for user customizability
- "Hollow" versions of those buildings for cases where no interiors are needed
Also:
- PBR-based vertex blend shader with user controllable transitions, blend masks and color tint modifier for material variations
- Textures authored for roughness worklfow
- Detail albedo and detail normal maps to ensure materials stay crisp at close distance
- Large scene (see screenshots) showing how everything fits together