A GUI framework with the aim of simplifying and clarifying GUI creation, also adding transition effects. Every GUI state (splash screen, main menu, options, etc.) has their own class/file making for a much cleaner codebase and allowing for transition effects in a clean way.
Supports all resolutions, splash screens, features a game state machine and allows for transition effects (fading out and in and eased sliding in 4 directions).
Examples:
Example Scene
Example "game"
Documentation includes step by step tutorials.