NEW: Now with the ScalablePlane - the plane equivalent to the ScalableCube!
This script allows you to create special cubes that update their own UV map depending on their size.
This makes it possible to create lots of walls, floors or ceilings with different sizes with a single material instance per material.
You don't have to copy your material and change the tiling property for each wall.
This script is extremely easy to use: Simply add a new Scalable Cube to your scene, then apply a material and resize it.
See how it works in our Demo Video.