Ever found yourself needing to transmit complex data over the network that Unity's default networking and RPCs don't support? With this lightweight scripting extension, you can easily pack structs and send them across the network. The script itself is written in C#, and works flawlessly with both C# and UnityScript.
Sound complicated? It needn't be, we've included examples for both programming languages so that you can pick up the code and continue making your multiplayer game the best it can be.
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