This package contains a series of scripts that allow you to create objects procedurally with specific patterns in editor and in runtime.
Features:
- Editor wizards and commands to place objects in rectangular, cubical, circular and spherical paterns or on the surface below them.
- A tile editor window that allows you to quickly create a tileset from objects using checkboxes.
- Wizards to place a set of objects randomly inside a sphere/cube.
- A command to create prefabs from selected objects.
- A static class to do all of the above actions at runtime easily.
- Complete source and documentation.