This package contains three different enemy AI types that can be used for shooter games. There are instructions on how to set the AI scripts up, and there is also a demo scene so you can get an idea of what to do if you find the instructions to not be helpful enough. There are also three prefabs of the AI's, one for each type of AI. There is a general assault AI, a "rusher" AI and a stationary/sniper AI. Also none of these AI's use waypoints. When used well, these AI's can give you just the right amount of difficulty you need for your game.