AdvancedRagdoll is a C# script that synchs standard Unity 3 ragdolls with animated meshes, allowing seamless transitions, both when creating a ragdoll from an animated mesh, and when blending from a ragdoll back to an animated mesh.
For best results, blend back to a “StandFromFaceDown” or “StandFromFaceUp” animation. The video/preview doesn’t show this as I wasn’t able to find a free model with those animations. It still looks pretty good!
Demo Video