These shaders project a seamless texture on meshes from all angles so you no longer need to UV wrap them. Perfect for procedural geometry, tiling backgrounds on a plane that moves with the camera, and more.
Included in this package:
+ World projection shaders for static objects.
+ Local projection shaders for moving objects.
+ Bumpmapped shaders*
+ Vertex-Blended Terrain shaders*
+ NEW: Mobile/GUI friendly shaders
+ Bonus: 6 vertex blend-ready terrain textures.
Webplayer: See the shaders in action.
Tested on Windows, MacOS (Some issues on certain hardware) and Android.
*requires a shader model 3.0 GPU.