Let's make sure your 2D objects are rendered pixel-perfect!
This tool contains multiple features that make sure your objects are always rendered pixel-perfect.
Works in Unity 5 & 4 in all editions!
- Draws a 2D grid in Scene view that helps you align your 2D objects to the pixel-grid. The grid fades as you zoom out so it doesn't clutter your view when you don't need it there.
- Fixing the position of your objects to be pixel-perfect is a single click away. Just click the "Fix Position" button. This feature handles packed and 90/180/270-degree rotated sprites as well!
- Always ensure that your objects positions are correct while editing your Scene by enabling the "Fix Continously" toggle.
- Also included are methods you can call at runtime to make sure your dynamic objects also render pixel-perfect all the time.
- Full source code available should you desire to make any changes to the tool.
Works with Unity's 2D system, as well as other 2D systems.
For best results, you should have a camera setup that renders your pixels 1:1 to the screen.
If you have any problems using the tool, feel free to E-mail us!