Universal and powerful waypoint system allows you to create waypoints and path easily and even in run-time. You can use it for any situations where path/waypoints following is needed: 
 
-	Moving platforms and other animated  objects
- AI movement and patrolling behavior
- Basic obstacle avoidance, etc.
The system supports:
- Dynamic path changing (+moving waypoints)
- Paths intersecting and common waypoints
- Different looping types
- Different facing/movement types
-	Animations and delays
 
-	Any actions/functions triggering!
- Dynamic speed changing
- Dynamic preventing of collision (with moving obstacles etc).
- etc...
This system works on all platforms.