Using this Shader can disappear the object vertically. It can also dynamically control the range of disappearing. It is very simple. Only two values of Shader are required.
Vertical_Disappear_Absolute
The vanishing range is the absolute value of the scene
Vertical_Disappear_RelativeA
The vanishing range is an object height range, Shader supports AlphaTest, and multiple objects can be shared.
Vertical_Disappear_RelativeT
The range of disappearance is the height of the object, and the illumination model of Shader is Transparent.
Support the mobile phone
Support AlphaTest, multiple merge objects display normal
Support light
Support the shadow
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