Using this Shader can disappear the object vertically. It can also dynamically control the range of disappearing. It is very simple. Only two values of Shader are required.
Vertical_Disappear_Absolute
The vanishing range is the absolute value of the scene
Vertical_Disappear_RelativeA
The vanishing range is an object height range, Shader supports AlphaTest, and multiple objects can be shared.
Vertical_Disappear_RelativeT
The range of disappearance is the height of the object, and the illumination model of Shader is Transparent.
Support the mobile phone
Support AlphaTest, multiple merge objects display normal