TriLib is a Unity model loader package designed to allow the user to load various 3D model formats inside the Unity editor or during the game execution.
Imports 40+ file formats.
Supports external and embedded materials.
Supports skinned meshes and animations.
Supports blend-shapes.
Mesh post-processing features.
Multi-platform: Windows Store, Windows, Linux, OSX, Android, iOS and WebGL.
Supported file formats:
https://ricardoreis.net/?p=81
Known issues/limitations:
https://ricardoreis.net/?p=127
Basic usage:
https://ricardoreis.net/?p=341
WebGL demo:http://ricardoreis.net/trilib/demo
Important: WebGL target not compatible with Unity 2019 yet
WebGL Template download:
https:/ricardoreis.net/trilib/WebGLTemplate.zip
This asset uses:
Assimp under 3-Clause BSD License;
STB Image Library under MIT License (MIT);
Unity Toolbag under MIT License (MIT);
SharpZipLib under MIT License (MIT);
Roboto Font under Apache License;
ZLIB under ZLIB License;
MiniZip under ZLIB License;
LibTiff under BSD License;
See Third-Party Notices.txt file in package for details.