[Announcement: 21 Feb, 2021]
Dear customers, Terrain To Mesh (first released: 30 Oct, 2015) has reached the end of its life and will be deprecated soon.
New improved tool is already in development. For existing customers we will offer price reduced upgrade option, without need to re-purchase our new solution when it is available.
[Announcement: 11 Apr, 2021]
Check list of new features and improvements for Terrain To Mesh 2021 (link).
[Announcement: 11 May, 2021]
New Terrain To Mesh 2021 is finished and has been submitted for review.
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Tool for converting Unity Terrain into mesh.
Offers:
• Ultra fast converter.
• Vertex count control.
• Chunking system.
• Splatmaps exporter.
• Basemap exporter (diffuse and bump) *.
• Tree exporter.
• OBJ file exporter.
• All above works in editor and run-time.
Includes shaders for blending 2 to 8 textures. Shaders support mobile (Unlit and One Directional Light), Legacy and PBR shading models.
Scriptable render pipeline shaders available separately (link).
Have questions? Forum
Terrain To OBJ and All Terrain Textures can be purchased separately too.
Note:
• Tool is already included in Mesh Materializer asset.
• Scripts are packed in dll.
• Basemap baking works only with Unity built-in terrain shaders.
• Terrain hole system is not exported.
• Supported Unity versions 2017.4.10 -> 2019.3.0