3D model of a LightWell and a BloodPool,
with collision meshes.
LightWell uses 2 materials. (water is a seperate mesh and material)
BloodPool uses 1 material.
Well 331 tris, Pool 826 tris
Water 20 tris.
Collision Well 251 tris, Pool 610 tris.
4K Texture maps :
Albedo
Metallic/Smoothness
Normal
Height
Occlusion
Emissive
Comes with sounds, effects and controll script.
Call one function to activate/deactivate.