It is a powerful modular first person controller system, you get to decide exactly how you want your first person controller to be.* Might require reimporting and conversion of materials if imported on a render pipeline other than the built-in one.MFPP v1.0.2.7It is a powerful modular first person controller system, you get to decide exactly how you want your first person controller to be.From very fast and arcade-like movement with simple and smooth movement along with strafing and bunny-hopping, to very heavy and realistic movement, anything is possible.Features• Fully featured first person controller:• Mouse look, sensitivity and smoothing• Character basic movement• Jumping• Sprinting• Crouching (Crouch-jumping included)• Air control & Air accelerate• Vertical, horizontal & Smart strafing• Footstep System• Bunny-hopping (Smart strafing + auto-jump)• Continuous collision detection, works with kinematic rigidbodies (Moving platforms, ...)• Customizable controls• Everything modifiable on the fly!• Modular capability (PlayerModule class)• Provided player modules:• Bobbing Module• Pick Up Module• Rigidbody Push Module• Ladder ModuleAlso included• Example scenes• Ready to use player prefabs• Several materials, textures & meshes• Footstep sounds (Concrete, metal, dirt, wood)[ Manual & Code Documentation | Contact ]