Looks great as crystals, potions, other transparent colorfull elements in your game.
Thanks to subsurface scattering powerfull effects can be achieved using additional lights.
Refraction and normal mapping makes it perfect for high quality games
Shader material is fully customizable with option to turn on/off specific effects for quality/performance optimization.
Features:
- refraction
- subsurface scattering
- normal map
- color map and reflection map
- blend with additional texture
- mobile support
- bonus shine effect
- bonus crystal/rocks meshes