CUDLR is a remote developer console for Unity. Instead of struggling to enter console commands on a mobile devices or having to constantly export debugging logs from a device, CUDLR lets you use your development machine to enter debug commands and see their output or any log messages or stack traces.
To do this, CUDLR starts a webserver on the target device to host static files and exposes a HTTP API for executing commands which can interface with your project.
We wrote CUDLR to use in Proletariat's upcoming game, World Zombination.
* Supports iOS, Android, and the Unity Editor (PC/Mac support coming soon)
* Capture Unity log messages and stack traces
* Console runs in any browser
* Copy/paste from/to the console
* Tab completion
* Command history
* Standard text-entry shortcuts (ctrl-a, ctrl-e, etc)
* Uses standard HTML/CSS for layout
Source is available on GitHub.