Create interactive RPG-style conversations with this simple scripting system. Events in your game can trigger a series of dialog boxes to appear and show characters talking, in a well-organized conversation you can write with simple syntax.
Add sound, voice-overs, pictures, and decision points where buttons lead to conversation branches. Have your choices affect the game world by calling functions, or hide choices based on quest/skill/inventory status. Includes sample conversations that show off the features, plus a basic inventory system.
Want to see what we mean? Check out a demo scene: Web Player Demo
Configurable for multiple GUI skins (not included).