Generate multiLayer backdrops or cities from given prefabs, use orthographic camera and animate created objects to make parallax movement and mix all of that with perspective projection to get best parallax looking roads for 2.5D sidescrollers!
- Start building 2D cities with parallax background in 3 steps:
- Define: set how many blocks city will have, city size, layers...
- Elements: add houses, trees, clouds in bins.
- Rules: define how elements will build in blocks, which elements get to be built on which layer
- Manage city blocks and name them as suburb, main city and assemble stage with those blocks
- Blocks can have strict build rules or every variable randomized, which makes new city every play
- All done with carefully designed inspector, easy to use
- No coding needed, just tweaking variables
- CameraRig component which makes 2.5D camera rig with two views: perspective and ortho mixed
- Mobile tested and ready
- Unity and Unity Pro compatible
+ 22 prefabs for city building with nine different house prefabs in two 4096x4096 textures which makes whole city in two drawcalls.
Manual:
CBE_manual