This asset pack is the second installment in a collection of top down science fiction pieces.
The Nature Simulation Unit was designed to mimic the sights, sounds and smells of nature. For when the real thing is out of reach. The assets were produced with a top down camera angle in mind, so please be aware that there are open downwards faces on the models. A simple collision mesh has been added to all the assets.
YouTube video of the asset running.
Specifications:
Bench:
-724 triangles.
-256x256 diffuse/alpha and normal maps.
Bin:
-311 triangles
-256x256 diffuse/specular, normal and emissive maps.
Butterfly:
-28 triangles.
-64x64 diffuse map.
-Flight path animation.
Floor:
-212 triangles.
-512x512 diffuse/specular, normal and emissive maps.
Flowerbed:
-520 triangles.
-256x256 diffuse/specular, normal and emissive maps.
Foliage (grass and bluebell)
-2x64x64 diffuse maps.