Allow users to alter textures and tweak the results.
With Texture2D Extensions you can manipulate images and textures at runtime.
Unity's standard functions only offer basic access to the pixels. This package will add some very handy functions to the default Texture2D class for image manipulation:
- Crop
- Scale
- Rotate
- Mirror
- Hue
- Saturation
- Brightness
- Luminance
- Contrast
- Make specific color transparent
- Replace specific color
- Generate normal map
This is how you use it:
myTexture.Rotate(45);
myTexture.Scale(800, 600);
myTexture.Saturation(0.5f);
All source code is included and written in C#. There are no DLL's or hidden stuff.
The documentation can be found here.