Features:
1) Ingame input controller mapping
2) Handling input in code based on states/tag abstracting real input
3) Saving and restoring user preferences as XML or BIN
4) Recognize positive and negative part of the axis.
5) OS independent drivers and easy expansion with drivers supporting other devices and special properties
6) Handling input axis and buttons as digital or analog
7) Create combinations of inputs that can trigger actions/states
8) Handling inputs by events
9) Plug and play instead of plug and pray
9) Profiles - Layouts for 85 devices with editor for easy extension
10 Single or multiplayer settings
BLOG
More Info
Demo
WiiDriver Demo
WiiDriver Demo
ThrustMasterDriver Demo (Win+Droid+Osx)
ThrustMasterDriver Demo
Web player demo
Web player demo
XBox360W demo
XBox360W demo