RemoteConsole is a powerful tool for debugging with remotely sent logs and custom commands to facilitate development.FeaturesSupports all features of the Unity native consoleConnects remotely to the built app to execute customized commandsConnects remotely to built apps to show their logsRemotely connected app can be executed frame by frame by using the Pause, Step featureYou can easily show the time, frame count, and object at the time of log generationProvides a convenient log filter featureSystem information and simple profile information (FPS, UsedHeap) of connected apps can be viewedPing the GameObject or SourceCode where the log was createdContact Information & Useful LinksvideowebsiteUsing UnityEngine.DebugUse the UnityEngine.Debug.Log function in your script to write a logEnable ShowUnityDebLog in SConsoleEditor's preferencesYou can view the logs in SConsoleEditor's LogViewUsing SPlugin.SDebugUse the SPlugin.SDebug.Log function in your script to write a log.You can view the logs in SConsoleEditor's LogView.