Object Placement Toolkit is a procedural object placement tool that simplifies runtime placement of objects using a set of procedures.
The Object Placement Toolkit uses Mesh based Object Placement and Objects can be created and recycled during runtime without any memory overload by using Object Pooling Techniques.
Object Placement Toolkit has variety of applications. It can be used as a tool to create props and scenes for an Infinite Runner game, for a procedurally generated city with random props, for game where the props need to be random or need to be randomly placed around an area or volume of mesh guided by a set of procedures,etc
Features
1. Prop Manager.
2. Object Pooling.
3. Runtime generation without impact on performance
Video Overview -
http://youtu.be/TKMFBaZjjXo
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