Hello Lady's and Gentlemen,
My Unity asset is done! Updates will follow!
You want to see an example how it works?
Look at this:
Demos and How to use
What does it?
-3D n-Body gravity simulation
-multithreaded (up to 8 Threads)
-adjustable delta Time and gravity force
-Random Object spawn with the right speed for a stable orbit
-Random asteroid spawn ( for planetary rings)
-optimized algorithm for fast calculation and high precision
-nearly no impact on frames, as simulation doesn't affect main Thread
-easy to use, with only two scripts. one for the management and the other one for the objects, which will be calculated.
(Models of the Demo and Screenshots are not included!)