The perfect debugging assistant!
Add some colour to your tedious debugging tasks by making graphs of your variables!
Customer Reviews:
"master piece of visual tracking"
- TS42
"very easy and powerful" - mcmorry
"One of the most useful tools in the asset store" - SunnySunshine
"Professional and timely response from the developer to my questions." - Matt Bennett
"stays out of your way when you don't need it." - Matti-Jokipii
Unity 5+
Render your graphs in-game!
Export graphs to CSV!
Access raw graph data!
Record/Preview Toggle prevents slowdowns!
Enum graphing support!
Stack Traced Anonymous graphs!
Unity 4+
Easily Visualise Data:
"DebugGraph.Log(...)"
Logging values generates a graph, which makes finding problems easy!
Quickly Compare Data:
"DebugGraph.MultiLog(...)"
Plot many values on the same graph! Each Color logged will form its own graph, allowing you to compare and contrast!
Create Object Graphs:
"DebugGraph.Write(...)"
You want to graph what?! No problem, just use a string!
Draw Squiggly Lines:
"DebugGraph.Draw(...)"
You know, just in case...
Create Multiple Graphs:
Need more graphs? Use names to identify different values!
Watch Variables:
Too lazy to code? Let the ComponentMonitor do the grunt work for you!
Color Your Data:
You can use color changes to see when things go wrong, or to identify different sections of code!
Timestamp Your Data:
Need more power? Use your own timestamp! Great for analysing function performance!
View Minimum, Maximum and Middle values:
Easy to see the extremities of your data!
Zoom and Pan:
Go in for a closer look at your area of interest!
Stretch:
Make your graphs taller for a better visualisation!
Snap To End:
A quick way to see the most recent values input to your graphs.
Questions and Suggestions
Email: mark@mysterytech.net
Twitter: @mysterytechs