This is a simple fire engine.
It is achieved with particles and some basic scripting.
You can easily use different meshes, and don't really require any skills to understand the concept.
This package contains:
- A flamethrower script.
- A fire script that enables the fire to spread from mesh to mesh.
- A script that makes it possible for any mesh to be able to burn.
- An example scene.
- A fire-extinguisher.