2D Toon Skeleton character made for isometric 2D games.
Rendered in 2 styles - ussual shader with shadow and a toon shader with bright vibrant colors and outline without shadow. Camera is above the character 45 degrees to the surface. Character have 8 directions, every 45 degrees. Character have only 2 animations - walk and death.
All animations are in spritesheets. Size of frame is about 200x200 - 250x250 pixels. All spritesheets optimized. Animations are ready for use. Prefabs created.