See Online Unity Player example
These are two high quality cars that are suited for use as in game props, player controlled vehicles, or NPC Ai vehicles for a variety of games.
One car is styled after a 70s-era sedan, while the other is styled after a 40s-era sedan.
The texture maps included are:
Diffuse
Specular
Normal
Emissive
All texture files are .tgas and vary in size from 128x128 (40s sedan windows) up to 2048x1024 (40s sedan interior and doors). PSDs are NOT included (Makes package excessively large). If you would like the PSD files, contact me with your purchase invoice number and I'll gladly provide a link.
The material assigned to the 70s sedan asset is Self-Illum/Bumped Specular and a mix of the Self-Illum/Bumped Specular and regular Bumped Specular for the 40s sedan.
There are pivots set-up for the correct rotation of both front and back wheels, all 4 doors and steering wheel for the 40s sedan.
The tri count for the 70s sedan is: 992
The tri count for the 40s sedan is: 13092
Camera has a couple of post FX attached (Pro Unity AA and Lens Flare), as well as the GhostFreeRoamCamera script (built by GooseyGamez@hotmail.com)