Fragmented Objects is a set of objects that are pre fragmented, the objects are controlled with a script to chip off fragments. Meshes are combined after fragmented to reduce draw calls.
(Demo Page)
(YouTube)
Features
• 2x Rectangular pillars – hollow and solid
• 2x Cylindrical pillars – hollow and solid
• 2x Wall – glass and solid
• 1x Corner Wall
• Combines fragmented meshes
• Includes example scene and scripts
Compatible with Unity 5.1 up to new versions of Unity(2020+)
Support
available for assistance if any problems should occur.