A collection of 64x64 resource icons for use primarily in interfaces. Ideal for farming, sim, or survival games.
Icons are of the following:
- Wood
- Lumber
- Wheat
- Bread
- Leather
- Meat
- Stone
- Brick
- Gold coin
- Water
- Ores
: silver (white), gold (yellow), iron (red), and obsidian (black)
- Ingots (corresponding with the above ore types)
- Feather
- Bone set
- claw, skull, horn, tooth, pincer, generic bone
- Eyeball
- Fly wing
- Spiderweb
- Pearl
- Small cyan shell
- Fire energy
- Pollen
/spores
- Mushroom set
- red, purple, blue
- Manure
- Gear
- Sticks
- Rope
- Seeds
- Waterlily leaf
- Root
- Bag
- Grass
- Glass jar
- Conch shell
- Flower petal
- Vine
- Crystal
- Sand
- Paper
- Fruit
Tech specs:
Size: 64px x 64px
Format: .png with transparent background
How to use:
Under the "Icons - Raw Resources" folder are .png files with filenames corresponding to each of the icons. Simply drag and drop these .png files into anywhere that uses the Transparent/Diffuse shader.
For instance:
Create a cube using GameObject->Create Other->Cube.
Drag an icon onto the cube.
Select the cube and then change its shader to Transparent->Diffuse.
A demo scene is included in the same folder as the .png files, called "icons raw resources demo"