PUNCH BasicA Subset of “Punch Pro”47 Punch & Hit Mocap Animations: A basic set of fighting animations for game development.View 3D Animations on Sketchfab:Punch Basic: SketchfabWatch Demo Video:Punch Pro: Demo Video**NOTE: Video shows highlights from Pro Pack! Please see Sketchfab and Animation List for exact Basic contents.View Motion List Here:Punch Basic - Animation ListINCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.- Many versions of idles and fidgets in normal, tired and hurt states.- Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.- Hits and attacks from all directions.- Many variations of knockouts, countdowns and victory celebrations.- All idles and transitions have been carefully pose-matched, for seamless motion trees.- All animations are .fbx format, standard fbx bone names. Update Version 2.0New MotusMan_V55 Skeleton and Avatar- All animations set as Humanoid, ready for use. - Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion. - "Mocap Online - Unity Animation Notes" - True Root Motion (moving reference root) as an option.LIST OF MOVESIDLES, FIDGETSIdleIdle_Fidget_V1Idle_Hurt_V1Idle_Really_Tired_V1Idle_TiredRIGHT PUNCHESRight_CrossRight_Cross_ HardRight_Cross_ MissRight_HookRight_Hook_HardRight_Hook_MissRight_UppercutRight_Uppercut_ HardRight_Uppercut_ MissLEFT PUNCHESLeft_JabLeft_Jab_HardLeft_Jab_MissLeft_HookLeft_Hook_ HardLeft_Hook_ MissLeft_UppercutLeft_Uppercut_HardLeft_Uppercut_ MissDEFENSE, HITSHit_By_Combo_V1Hit_By_Combo_V1_ShortHit_By_GutShot_V1Hit_By_GutShot_V1_ShortHit_By_Hook_V1Hit_By_Hook_V1_ShortHit_By_Jab_V1Hit_By_Jab_V1_ShortDEFENSE, BLOCKS, MISC.Left_DodgeRight_DodgeBack_DodgeLeft_WeaveRight_WeaveBack_WeaveQuick_WeaveBlock_LoopBlock_To_IdleIdle_To_BlockBlock_Straight_Hit_V1KNOCKOUTS, CELEBRATIONSKnockout_Countdown_V1Knockout_V1Knockout_V2Win_V1Win_V2Provided Motus Man character is copyright © Motus Digital, LLC