This package is a "Spine" animation.
To operate requires Spine runtime for Unity.
It has confirmed to operate for spine version 2.1.07
This package is not guaranteed to run on any versions other than spine version 2.1.07
Please check the following "link" about Spine.
This package must be very useful and help for your work.
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[Official]
spine
[Reference]
Importing a Spine Animation
Benefits
Animation in Spine is done by attaching images to bones, then animating the bones. This is called skeletal or cutout animation and has numerous benefits over traditional, frame-by-frame animation:
Smaller size Traditional animation requires an image for each frame of animation. Spine animations store only the bone data, which is very small, allowing you to pack your game full of unique animations.
Art requirements Spine animations require much fewer art assets, freeing up time and money better spent on the game.
Smoothness Spine animations use interpolation so animation is always as smooth as the frame rate. Animations can be played in slow motion with no loss in quality
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This volume, game implementation, it can be mounted animation,
various applications will be useful in various works fabrication.
[ effect_lineup ]
- Aqua Break
-sprite size 512x256px
- Blazing Sun
-sprite size 512x256px
- Blizzard Strike
-sprite size 256x256px
- Borutikku Web
-sprite size 512x512px
- Bubble Boil
-sprite size 128x128px
- Darkness Force
-sprite size 512x256px
- Heaven's Lay
-sprite size 1024x256px
- Light Healing
-sprite size 512x256px
- Lightning Burst
-sprite size 512x512px
- Mad Sphere
-sprite size 512x256px
- Magma Break
-sprite size 512x256px
- Saber Cyclone
-sprite size 512x128px
- Soul Reaper
-sprite size 512x256px
- Thunder Bolt
-sprite size 256x256px
- Wind Chaser
-sprite size 512x256px
Keyword:Particle , Magic , Fire , Water , Effect , sprite , animation , RPG , GAME , 2D , fantasy , skill , bone animation , Skeletal animation