Use vertex shader to do animation like a sorcery carpet for a plane Geometry through time goes by~Depending on this package you can ease to let a sorcery carpet alive without any FBX model file and Animation file .Furthermore you only adjust several properties to fix animation close your appetite in your eyes.Remember!!
Doing with shader is the most clever way to succeed~
>>Video Exhibition SorceryCarpet
>>Video Exhibition SorceryFlag
>>you can Q&A in Forums
Do my duty to say.The relative lighting of shader is controled by the property"deepcolor" and you also can adjust blanket lighting by"basecolor" according to current scene.Its more efficient as a result of avoiding complex calculating.
In Version: 1.0.1
It increase a shader:"SorceryFlag",a flag texture,a flag model.You can easily make a animation of flag that be fixed on a cane.
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