No longer need to write code to save complex data and findout/edit your PlayerPrefs values!
This easy and robust system extends the Unity PlayerPrefs functionality to allow manage complex data-types (including arrays) easily. It also supports encrypted data saving to protect your player prefs.
System has built-in player profiles support so you can save different data for different user.
Nice editor gives you an easy way to see and change all PlayerPrefs in your game. Including extended support of encryption and complex data-types.
Basic features:
• Player profiles support
• Supports int, float, String, boolean, Vector2, Vector3, Vector4 (convertible to Quaternion and Rect)
• Has ability to save/read encrypted string data
• Supports arrays of all these data-types
• Visual editor has special view to manage complex types
• Easily search, change/delete and add new PlayerPrefs
• Straight and easy access from both C# and JS