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One click will process texts in the scene. You can guess how much time that would save you.
5 star Asset Store Review
LE supports RTL (Right to Left) and Bi-directional text (i.e. an embeded English phrase in an Arabic string or vice versa). Languages that use the Arabic script are supported (Arabic, Persian, Pashto, Urdu, etc.) as well as Hebrew.
New Features!
New and Improve Compact UI
Localize Sprites, Textures, Audio and GameObjects!
LE String Table Editor:
RTL languages will have a Logical edit box and a Visual Presentation. The logical box is for editing RTL strings, the visual presentation is the reordered and "shaped" text that you will see in your game.
String Table Format:
All text is saved in UTF8. LE contains a library that reorders and "shapes" RTL strings based on the Unicode Bidirectional Algorithm.
LE Features:
* Manage strings with an Intuitive Editor
* RTL (Right to Left) and Bi-directional text support
* Configure strings in scenes using One Click
* Import/Export to a Google Sheet or Excel
* Sync changes between Unity and a shared Spreadsheet - Perfect for teams