Free and Open Source Quake3-flavored-Unix-style command line solution for your game!
Imagine, you've just added this cool new feature and want to test it but keep losing the game before you actually get there. Maybe it would be easier if zombies die faster, things go slower or you simply can't get killed? Or maybe you just want to skip all of these and jump straight into the action? On top of that, you don't really want to mess around with Editor, modify scenes or "break" anything.
If so - you should definitely give Lunar a try!
Forum Thread | Documentation | YouTube
Check out the showcases!
Lunar Plugin talk at Seattle Unity User Group meetup (7/30/2015):https://youtu.be/QmhfoxK9qJE
Requires Unity 5.x or later
Features:
• Easily create commands and execute them from the terminal window.
• Run scripts.
• Bind commands to keyboard shortcuts, mouse or gamepad buttons.
• Create aliases.
• Define user variables which persist across game launches.
• Change your game on-the-fly while testing and adding new feature.
• Free and Open Source!
Social Media:
• Github Page: SpaceMadness/lunar-unity-plugin
• YouTube Channel: SpaceMadness
• Twitter: @LunarPlugin
• Facebook: Unity Lunar Plugin
For any questions and support:
lunar.plugin@gmail.com