Library for parsing and outputting YAML;
a more readable alternative to JSON and other structured text formats.For .NET Standard 2.0 and .NET Standard 2.1Manual and reflection based YAML serialization.Full source code included.Released under the MIT License.Works with IL2CPP.Why Use Yaml?YAML is the serialization format of the Unity editor. This means that YAML documents can be interpreted by Unity, but it also means that you can manually interpret Prefabs, ScriptableObjects and Unity Scenes. This opens a large range of possibilities. It's also a solid general serialization format which is especially readable format for the human eye.Original library by Atoine Aubry