Overview:
The AI Toolkit is a toolkit that provides industry grade AI tools for your games. The toolkit is subdivided into modular components.
This is the Steering Behaviours module providing comprehensive movement algorithms.
For Non-Coders:
Custom Inspector tools are provided to make using the toolkit easy, meaning no coding is required for those who just want to use the built in functionality.
For Coders:
For those who want to extend/modify the functionality of the toolkit, full and extensively documented source code is provided.
Features:
- Kinematic Behaviours: Align, Arrive, Flee, Seek, Pursue, Evade, Face, Wander, Cohesion and Separation.
- Dynamic Behaviours: Align, Arrive, Flee, Seek, VelocityMatch, AlignWithDirection, Pursue, Evade, Face, Wander, Cohesion and Separation.
- Compound Behaviurs: Blended and Priority Steering to combine other behaviours to create sophisticated behaviours such as Flocking
- Visual Debugging: in Edit and Play mode
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Demos
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