Easy Editor
eGnare Studio
$16.00
Date |
Price |
---|---|
Date |
Price($) |
03/18(2018) |
16.0 |
11/27(2024) |
16.0 |
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New version with community acclaimed feature !
Your project has sharp deadlines ? You want to boost the productivity of your team ? EasyEditor is for you.
Easy Editor is a handy framework that allows you to drastically decrease the time you spend to create custom editor interfaces for your MonoBehaviour or Scriptable Objects with near to zero coding time.
Check out our demo !
Compatible with the free edition of Unity and Unity 5 (package content is identical for both Unity 4 and 5)
Key features :
• >> NEW HOT FEATURE : Select each element of your list to display their own inspector editor just under the list. No need to jump between game objects ! Ideal to give designers access to all the settings of your scene in one place.
• Organize your different inspector properties into groups.
• Use attributes to add a group description, add a comment under your properties, layout them, add a button to trigger functions.
• Fully compatible with Unity classic way of writing editor script : you can easily render pieces of editor script between any properties rendered by Easy Editor or by the default inspector.
• Create buttons in the inspector as fast as lightning by adding a simple attribute [Inspector] on top of any functions, no matter it is in your monobehaviour, in an editor script, or a custom serializable class. These buttons support multi object edition !
• Show or hide fields or group of fields with one line of code to create interactive interfaces.
• Get any asset and folder path just by dragging it in the inspector on a string field.
• Display information messages under specific conditions like : only in play mode, only if the field is null and required etc...
• Display textures and sprite assets as thumbnail slots in the inspector to better see them.
• All these features work also with custom serializable class, structure, Monobehaviour and Scriptable Object you want to render inline in the inspector, (inside lists, the default unity rendering is used, elements need to be clicked to be displayed under the list with every Easy Editor polishing).
• Create awesome reorderable arrays where elements can be dragged and inserted at any position in the list (feature provided by Rotorz).
• Fully compatible with Unity built-in property drawer.
• A robust framework, easy to understand and well documented that you can extend to meet your needs.
Note : EasyEditor is a very light framework that wants itself not intrusive. Only scripts you specify will use Easy Editor features. You can switch on and off Easy Editor inspector rendering in 1 click ! Also, it has no impact on the runtime version of the game.
Check out more info on our website.