Old Soviet interior furniture - ready to games..SUMMARYVintage living-room furniture in clean, dirty and broken variations for abandoned interiors and post-apocalyptic environments.DESCRIPTIONA collection of Soviet-era-inspired living-room furniture with four sofa designs, four matching armchairs, three cabinets and four coffee tables. Each design includes Clean, Dirty and Broken prefab variations. Worn finishes include dust, stains, scratches, frayed upholstery, exposed foam and fractured wood. Broken furniture is supplied as static arranged geometry.TECHNICAL DETAILSUnity 6.3 LTS (6000.3.8f1); Universal Render Pipeline 17.3.0. URP materials only. One unit equals one metre; +Z front; neutral prefab transforms; ground-level pivots. 1024 x 1024 PNG albedo and RGB normal maps, mipmaps, BC7 albedo and BC5 normal compression on Standalone. Material-controlled roughness/smoothness; separate roughness, metallic and AO texture maps are not supplied. No UV2 lightmap or baked-lighting claims. Non-convex static MeshColliders; these prefabs are static environment art, not runtime Rigidbody props. Gameplay, inventory, furniture placement, runtime destruction, animations and audio are not included.AI DESCRIPTIONOpenAI ImageGen was used to generate fabric, walnut, exposed fracture wood, foam and aged metal albedo textures. Normal maps and material variants were prepared in Unity. UVs, LODs, collision, damaged arrangements.OpenAI ImageGen was used to generate fabric, walnut, exposed fracture wood, foam and aged metal albedo textures. Normal maps and material variants were prepared in Unity.UVs, LODs, collision, damaged arrangements.


