Hand-painted 2D desert tomb platformer kit: a hero with 10 animated actions, 3 enemies, a boss, tiles, props, pickups and parallax backgrounds.Sunscar Tomb is a side-view 2D platformer kit with a bright hand-painted cartoon look, set in a sun-baked desert with sandstone tomb ruins, palm oases and golden dunes. It includes a young explorer hero with ten actions, three enemies, a jackal-headed stone guardian boss, two tilesets with slopes, a ladder, a one-way bridge, 17 props, pickups, effects and a three-layer parallax background. Every animation has 8 frames and all characters keep their feet on the same pivot, so you can switch actions without the sprite jumping. Everything ships in two sizes: Game (64 px tiles) and HD (128 px tiles). Sprites import ready to use, and a demo scene with a small playable level is included (move with A/D or arrows, jump with Space, attack with J or Z).Hero (Zahra): 10 actions x 8 frames. Enemies: Dustwrap, Gritwing, Stingback (4 actions x 8 frames each). Boss: Ankhara (4 actions x 8 frames). Tiles: sand and sandstone sets, 45 degree slopes, ladder, one-way bridge. 17 props, coin, gem and heart pickups, dust and hit-spark effects, 3 parallax layers plus a menu scene. Two sizes: Game (64 px tiles) and HD (128 px tiles). PNG sprites with feet pivots, individual frames. Demo scene and README included. Demo scene set up for the Built-in render pipeline.AI image-generation tools were used to help create the concept art and sprite artwork in this pack. The art was then cleaned up, sliced, animated into frames, and organised into the package by the publisher. The demo scene, scripts and project setup were built with AI coding assistance.


