A coordinated stylized corner shop with 40 modular models, stocked fixtures, original product packaging and two interactive URP demo scenes.Tested with Unity 6000.3.25f1 / URP 17.3.0 / Linear colour on Windows x64. Install URP with Package Manager and follow README-Unity.md. Project settings are not overwritten. Built-in, HDRP, other Unity versions and platforms are unverified. No additional Asset Store purchase is required.Build a small neighbourhood shop with a coordinated set of architecture, fixtures and everyday goods. Cornerlight Mini Mart combines cream surfaces, teal equipment and coral accents in a reusable convenience-store collection.Start with the assembled 8 x 6 metre showroom, or arrange the individual prefabs on the 2 metre architecture grid. A separate catalogue scene displays every design, with focused views for architecture, fixtures, goods and finishing pieces.The pack includes 40 distinct designs:8 architecture pieces: floor, ceiling, wall, storefront, entrance frame, entrance door, corner pier and skirting.12 fixtures: refrigerator, checkout counter, cash register, barcode scanner, payment terminal, gondola shelf, endcap display, wall shelf, chest freezer, hand basket, basket stand and restocking trolley.16 goods: two bottles, beverage can, juice and milk cartons, cereal and cracker boxes, snack bag, biscuit sleeve, food jar and tin, coffee pouch, egg carton, tissue box, detergent jug and soap pump.4 finishing pieces: shop sign, label rail, ceiling light and entrance mat.The entrance door, refrigerator doors, freezer lids and register drawer have simple opening and reset examples. The showroom also includes camera presets, lighting controls and catalogue navigation. Original fictional packaging gives the stocked displays a consistent appearance.Individual FBX models, Unity prefabs and materials are included. The editable Blender source is supplied in a clearly labelled source ZIP; extract it outside the Unity project's Assets folder to edit the packed source in Blender 5.1.2.Requirements: Unity 6000.3.25f1, URP 17.3.0 and Linear colour. Windows x64 was tested. Built-in and HDRP material sets are not included. Importing the pack does not replace project settings; setup instructions are included.Scope: This is an environment and prop collection with demonstration interactions. It does not include a shop economy, customer AI, stock-management system, checkout simulation, first-person controller or LOD variants. Shared UVs and flat-colour materials are intentional. The fully stocked demo repeats props and uses many separate renderers; profile your target scene and hardware.40 distinct models and 40 corresponding prefabs. Stocked copies, components and colour differences are not counted as additional models.163,946 triangles across the unique design set; 426 to 16,616 triangles per design. The included statistics CSV lists every design. The sample scene's rendered count is higher because it repeats stock and architecture.230 merged FBX mesh objects; 736 editable mesh objects in the Blender source.30 Unity materials using URP Lit, transparent glass and alpha-clipped labels.10 original RGBA PNG packaging textures, 1254 x 1254 source pixels each. Texture import settings can resample for GPU use. No separate normal/metallic/roughness texture set or uniquely baked PBR atlas is supplied.Metre scale, 2 m architecture grid, 3 m walls. Prefab wrappers have zero position/rotation and unit scale; preserve internal FBX conversion transforms.Six moving children: entrance leaf, two refrigerator doors, two freezer lids and register drawer. Simple scripted motions; no character rig or animation-clip library.Two demo scenes, offline documentation and packed Blender source. No account, network service or paid runtime dependency is needed by the sample scripts.Tested in Unity 6000.3.25f1 / URP 17.3.0 / Linear / Windows x64. Other platforms, Unity versions and render pipelines are unverified.UV mapping is supplied with intentional shared and overlapping UVs. No LOD variants are included.ChatGPT image generation in the Agent Assets project produced the original fictional packaging artwork and design references. OpenAI Codex with Astra and Luna agents assisted with planning, Blender Python mesh-authoring scripts, Unity C# integration, documentation and review. The generated PNGs were checked for genuine alpha and edge quality. Modeled surfaces, UVs, pivots, moving parts, materials, prefab transforms and presentation were refined after independent review. All forty FBX exports were reimported and inspected; the Unity package was tested in a fresh project and Windows player. Listing images are captures of the actual supplied Unity models and scenes, not the original concept image.


