16 low poly brick factory modules (walls, windows, door, roof, chimney, steps) on a 4 m grid, plus a ready-made example house. URP materials and prefabs included.A modular brick factory building kit for Unity with 16 separate parts on a 4 m grid.Includes 16 part prefabs with mesh colliders, a 63-piece example house prefab made from reusable parts, and a demo scene.Optimized static geometry, shared URP/Lit colour-palette materials, FBX models and editable Blender sources.UV0 uses a shared 256 x 256 colour palette; UV1 provides packed charts for lightmaps or custom texturing.Real-world scale (1 unit = 1 m), ground-centre pivots, +Z forward. No rigging or animations.Unique parts: 78,567 triangles in total. Example house: 264,960 triangles. Per-part range: 372–12,400 triangles.No LOD meshes. Mesh colliders are intended for static level geometry.Number of textures: 1Texture dimensions: 256 x 256 RGBAPolygon count: 78,567 triangles across 16 unique parts; 264,960 triangles in the example houseMinimum polygon count: 372 trianglesMaximum polygon count: 12,400 trianglesPrefabs: 16 parts, 1 example house; 1 demo sceneUV mapping: Yes. UV0 uses overlapping palette cells; UV1 has packed non-overlapping charts.Materials: shared opaque URP/Lit palette material, transparent glass where applicableRigging: No. Animation count: 0. LOD information: no LODs.Collision: optimized static mesh collidersBlender source: included in Blender_source.zipClaude (Anthropic) was used for the original modelling and Unity editor scripts. OpenAI Codex was used for topology optimization and validation tooling.


