Fantasy Golems - 5 Animated Golem Warriors With Weapons
Kornica3D
$24.99
(no ratings)
Jump AssetStore
Five rigged golem warriors - stone, clay, titanium, golden and silver - with 36 animations, 16 weapons and helmets and 43 sounds.URP is the default. For the Built-in pipeline, import RenderPipelines/BuiltIn.unitypackage (Built-in Standard materials). Made with Unity 6000.0.Five rigged golem warriors - stone, clay, titanium, golden and silver - with 36 animations, 16 weapons and helmets and 43 sounds.Golem warriors for fantasy, RTS, top-down and hack and slash games, from the Beasts vs Undead game.5 ready prefabs, each golem its own model and PBR textures, all on one rig and one Animator Controller.36 in-place animations: idle, stand, walk, run, attacks and defends for basic, one-handed, two-handed, two swords, hidden dagger, shield, bow, crossbow and ranged, 3 abilities, hurt, 2 deaths, dead loops, 2 wins, lose and a hero pose.16 props as separate prefabs: one- and two-handed sword, vampire sword, one- and two-handed mace, dagger, shield, bow + arrow + quiver, crossbow + bolt, golden crown, iron helmet, iron mask and paladin helmet.Update: the golems were remade - five new golem models (about 40k triangles each, 4K textures) replace the old single model in four materials; the capes were removed. Animations, props and sounds are unchanged.Technical detailsTriangles: 39,065 - 39,993 per golem | Vertices: 20,088 - 25,290Rigged: yes, generic skeleton shared by all five: 85 bones, 60 of them skinned (the rest are IK, weapon and helper bones)Animations: 36 (in place), Animator Controller AC_Golems with a state per clipPrefabs: 21 (5 golems + 16 props)Materials: 21 (5 golem, 16 props) - URP Lit (+ Built-in Standard)Textures (PBR, PNG): golems 4096x4096 (stone colour 2048), props 1024-2048Sounds: 43 WAV, 16-bit stereo, mostly 44.1 / 48 kHz (golem voice, footsteps and every weapon)LODs: 1 (LOD0)Collision: none (add to taste)Render pipelines: URP (default). Built-in: import RenderPipelines/BuiltIn.unitypackage.Unity version: 6000.0 LTS or newer.Included: 5 golem prefabs, 16 prop prefabs, FBX models, animation clips, Animator Controller, materials, textures, sounds, demo scene.AI disclosure: human + AI. The golem models and textures were generated with AI from our own concept art, then reduced, UV-mapped, rigged and skinned in our pipeline with hand fixes; animations, props and sounds are hand-made.Number of textures: 5 golem texture sets (base colour, normal, occlusion/roughness/metal) + propsTexture dimensions: golems 4096x4096 (stone colour 2048), props 1024-2048Polygon count: 39,065 - 39,993 triangles per golemMinimum polygon count: 39,065 trianglesMaximum polygon count: 39,993 trianglesNumber of meshes/prefabs: 21 prefabs (5 golems + 16 props)Rigging: Yes - generic skeleton shared by all five, 85 bonesAnimation count: 36Animation type list: in placeUV mapping: YesLOD information: 1 (LOD0)Types of materials and texture maps: PBR, URP Lit (+ Built-in Standard)The five golem models and their textures were generated with AI from our own concept art; the golem meshes were then hand-retopologised, UV-mapped, rigged and skinned in our pipeline with hand fixes. The skeleton, animations, props, weapons and sounds are hand-made.


