26 medieval URP props with PBR materials, prefabs and three LOD levels for taverns, pantries and rustic interiors.Prepared and tested with Unity 6000.6.5f1 and Universal Render Pipeline 17.6.0. Uses standard URP Lit materials. The included showcase uses Forward+, SRP Batcher enabled and GPU Resident Drawer disabled. Keep GPU Resident Drawer disabled for this tested showcase configuration. Built-in and HDRP are not supported. No Asset Store package dependencies; the standard Unity URP package is required.Furnish medieval taverns, pantries, cellars and rustic fantasy interiors with 26 textured static props. This collection combines oak furniture and storage with kitchenware, provisions and decorative details for believable lived-in scenes.READY FOR UNITY URPEach prop includes an individual prefab, PBR materials, three configured LOD levels and a fitted static MeshCollider. Meter-based scale and base-center pivots make placement straightforward. The included showcase scene displays all 26 props in Unity.IN THE COLLECTIONOak barrel, plank crate, cask rack, grain sack, woven basket, packing table, bench, step stool, three-legged stool, serving counter, provision cabinet, wall shelf, ceramic jug, tankard, wooden bowl, serving tray, wine bottle, cheese wheel, cauldron, mortar set, stone cooling trough, loaded firewood rack, wall lantern, balance scale, pantry ledger and oak chest.CUSTOMIZATIONMove, rotate, scale and duplicate the prefabs to build your own arrangements. Native OBJ meshes and individual materials remain available for editing. The collection suits tavern, pantry, cellar and fantasy interior set dressing.WHAT IS INCLUDED26 prop prefabs, 78 OBJ LOD meshes, URP materials and PNG textures, an object showcase scene, inventory and setup documentation.These are static props. Chest hinges and cabinet doors are visual details; animation, rigs, opening mechanisms, Rigidbody components and gameplay systems are not included.The stone house, timber architecture, fireplace and outdoor meadow shown in atmospheric marketing images are presentation scenery and are not included. The included demo uses a simple floor and lighting. Other Unity versions, Built-in and HDRP are not declared supported.Unique props / prefabs: 26LOD levels: 3 per prop, 78 native OBJ mesh filesMaterials: 29 prop materials using URP LitTextures: 88 PNG files, 1254x1254 or 2048x2048; maximum 2KPBR maps: base color, normal and packed metallic/smoothness where present; selected materials use PBR factorsLOD0: 2,273-15,984 triangles per prop; 120,613 totalLOD1: 1,687-12,132 triangles per prop; 84,949 totalLOD2: 922-11,237 triangles per prop; 61,445 totalUV mapping: yes; generated secondary lightmap UVs and MikkTSpace tangentsScale: 1 Unity unit = 1 meterPivots: base-centerColliders: one fitted non-convex static MeshCollider per propRigging: noAnimations: noneRigidbody / gameplay systems: noneTested Editor: Unity 6000.6.5f1Tested pipeline: URP 17.6.0; Forward+, SRP Batcher on, GPU Resident Drawer offBuilt-in / HDRP: unsupportedAsset Store dependencies: none; standard Unity URP package requiredIncluded scene: MedievalPropsShowcaseContent root: Assets/ANTY/MedievalTavernPantryOpenAI image generation was used for object reference images and atmospheric promotional artwork. Meshy generated the initial 3D meshes and textures. Selected assets were corrected for geometry, UV mapping, textures, scale, orientation and pivots. The Unity edition uses native OBJ meshes, lower LODs regenerated with simplification that considers normals and UV seams, PNG textures at a maximum of 2K and PBR materials adapted for URP. Individual prefabs include configured LOD Groups and fitted static colliders. The edition was checked in a fresh Unity project and in Play Mode. Atmospheric marketing imagery is AI-assisted; house architecture and landscape shown in it are not included in the prop package.


