37 stylized low-poly farm prefabs: barn, house, windmill, silo, tractor, wagon, modular fences, tools and yard props. LODs, colliders, URP, demo scene.Farm Yard is a stylized low-poly kit for building farms, villages and cozy countryside scenes. 37 ready-to-use prefabs share a consistent scale and a warm, flat-colour look, so everything fits together out of the box.What's inside11 buildings: barn, farmhouse, stable, silo, windmill with separate sails, shed, greenhouse, chicken coop, beehive, birdhouse, dovecote4 vehicles & carts: tractor, hay wagon (+ optional hay load), wheelbarrow8 yard props: well, water and grain troughs, rain barrel, two scarecrows, two mailboxes6 modular fence pieces: picket, rail, broken, gate, corner and end post - snap together on a 2 m grid8 hand tools: shovel, spade, pitchfork, rake, axe, hammer, sickle, watering canDemo scene with a finished farm-yard diorama and a catalogue stage that lines up every prefabBuilt for real projectsPrefabs with LODGroups (2 levels, 3 for the tractor) and simple collidersSeparate moving parts with pivots on the rotation axis: barn doors, windmill sails, well winch, wagon and tractor wheels, wheelbarrow wheel, mailbox door and flag, fence gate leaf - ready for your own animationOne small colour-atlas texture and one URP Lit material per model family (22 materials, 256 px atlases, 512 px for barn and house)Low triangle counts: from 20 to about 4,500 tris per prefab at LOD0Consistent scale: 1 unit = 1 metreClean import: no cameras, lights or animations in the FBX files, no scripts, no third-party dependenciesDocumentation and a full poly-count table includedRequirementsUnity 6 (6000.3 or newer) with the Universal Render Pipeline. Built-in RP and HDRP are not supported out of the box.Number of prefabs / models - 37 / 37 (FBX)Number of materials / textures - 22 / 21 (PNG, power of two)Texture sizes - 256x256, barn and house 512 x 512Polygon count - 20-4,528 triangles per prefabColliders - Yes (box / convex mesh)UV mapping - Yes (colour-atlas UVs; roof tiles use tiling UVs, wrap = Repeat)Rigging / animations - No (moving parts are separate objects)Scripts - NoneRender pipeline - URPDocumentation - Included (Assets/FarmYard/Documentation)Demo scene - Assets/FarmYard/Scenes/FarmYard_Showcase.unity


