A modular concert venue from live house to idol arena: center stage, LED video walls, light shows and 4 show themes. Venues and equipment only, no people.Materials use the Built-in Standard shader. For URP, install Universal RP and run Tools > Japanese Live Stage > Convert Materials to URP once (tested with URP 14). Materials show as pink in URP until this step is done. CENTER STAGE · MOVING HEADS · LED VIDEO · 4 SHOW THEMES · S / M / L VENUESThe lights really move, the beams change colour, effect machines fire, and every poster, banner, T-shirt and LED screen changes with the show theme.NO PEOPLE INCLUDEDThis pack contains venues, stages and equipment only. There are no audience, performer or staff models. The demo scenes show empty venues, ready for your own characters.WHAT YOU GETArchitecture: modular black walls (4 m high), black-painted brick, acoustic foam wall, white backstage walls, soundproof double door, staff door and emergency exits, 3 x 3 m passage, floors, ceilings with ductsStage: 2 x 2 / 1 x 2 decks with velvet skirt or LED edge, drum risers, stairs, round lift with LED ring, pop-up lift on a telescopic column, 5 m round center stage, trolley cart, banner, pipe and drapeTruss: 29 cm box truss 0.5-3 m, corners (2-way, 3-way, T, cross), 3 m / 5 m towers, chain hoist, clampLighting: moving spot / wash / beam (floor and hung), LED par, profile, LED batten, blinder, strobe, laser, followspot, mirror ballAudio: line array (hung arrays of 6 and 10, curved), subwoofer, point source on stand, floor wedge, wall speakerVideo: LED walls with 4 screen contents (or your own video / RenderTexture), switched-off LED wall, side screens, ticker, LED tile, cue monitor, broadcast cameras (tripod, pedestal, jib, dolly on track, platform, PTZ)FOH: digital mixer, lighting console, FOH desk, amp rack, stage box, cable ramp, cablesBackline: full drum kit and every drum piece, electric / bass / acoustic guitars, amps, keyboard, synth, mics and stands, DJ booth, pedalboard, guitar rackEffects: CO2 jet, flame unit, cold spark fountain, confetti cannon, fog machine, hazerVenue: bar counter, back bar, drinks fridge, cups, coin lockers, ticket counter, queue stanchions, stage barrier with corner, barrier fence, mesh site fence, posters, neon signs, exit signsMerch and backstage: merch table and wall, T-shirts, towels, penlights, uchiwa fans, dressing mirror with bulbs, sofa, costume rackRoof: steel roof truss, H-beam, roof deck, catwalk, high-bay house lightsSeating: pipe chairs (single and rows of 10), stadium seats, 6-row tiered seating blocks, aisle stairs with step lightsRoad cases S / M / L (openable M / L), cable trunk, ladder, platform truckVenue states: confetti, streamers and trash for after the show; tape marks and setlist for the setup3 ready-made stages (8 x 4, 14 x 6 with truss, 20 x 8 with thrust)3 demo scenes (live house, hall, arena) and a showcase sceneALL ORIGINALAll artist, venue and brand names in the kit are original and fictional.TECHNICALUnique assets: 225 models, 230 prefabsPolygon count (triangles per model): minimum 2, maximum 54,904, average 2,010, median 920. Largest models: Seating_Block_4m 54,904, Drum_Kit 18,566, Bar_BackShelf_2m 12,802, Keyboard_OnStand 12,288LODs: Yes, on 86 models with 2 levels (LOD0, LOD1). The other 139 models have no LODsNumber of textures: 135Texture dimensions: 1024 x 1024 (63 textures), 512 x 512 (57), 2048 x 2048 (8), 4096 x 2048 (4), 1024 x 512 (1), 64 x 512 (1), 64 x 256 (1)Types of materials and texture maps: PBR, 158 materials using albedo, metallic-smoothness and normal maps, plus additive beams and emissive LED screensUV mapping: YesRigging: NoAnimation count: 0. No animation clips are included; moving parts are script-drivenCharacters: None. No people are includedColliders: on 216 of 230 prefabsReal-world scale, 0.5 m grid, every prefab faces +ZBuilt-in Render Pipeline (Standard shader). URP: run Tools > Japanese Live Stage > Convert Materials to URP (tested with URP 14)GPU instancing enabled on all materials; beams and plumes cast no shadows12 runtime scripts in their own namespace, no third-party dependenciesPDF manual includedUnity 2022.3 or newerAll 3D models in this package were generated procedurally by Python scripts executed in Blender. These scripts, the C# runtime scripts (moving lights, light shows, lift, trolley carts, LED video, themes), the Unity editor tools (material converter) and the scripts that draw the printed graphics (posters, signs, LED screens) were written with the assistance of an AI coding assistant (Anthropic Claude). The publisher defined the content, reviewed the models and scenes in-engine and directed revisions (layout, venue details, lighting, materials).No text-to-image or text-to-3D generative models were used. PBR surface textures come from Poly Haven (CC0) or are generated procedurally. Lettering uses open-licensed fonts (SIL OFL). All artist, venue and brand names are fictional.


